Big Walk lights the way for non-toxic masculinity in games Interrogating "men don't talk to each other" through a game about communication Interrogating "men don't talk to each other" through a game about communication After coming home from a friend’s ba... See more
This is the hardest review I’ve ever had to write. As in, literally getting words on paper. All of the basic functions of review writing—fact checking, screenshotting, refining my understanding of this or that mechanic—require me to start a run. And to st... See more
When The Stanley Parable officially released in 2013, novelty was its entire reason for being. It sprawled across scenarios and mechanics because its focus was metacommentary. Inspired by Stanley, Draw Me A Pixel’s debut “non-game” There Is No Game: Wrong... See more
For 2000s kids with internet access, the plot of Forbidden Solitaire carries a familiar tune: an embattled CD-ROM game fell into obscurity amid controversy surrounding its release. You thrifted one of the few remaining copies and, none the wiser, spin it ... See more
You love local food, music, business, and art — so while you’re planning your garden this spring, why not choose local plants, too? Native plants are naturally adapted to the local climate, provide sustenance to native wildlife, and save water by thri... See more